Invisibility
Touch a creature to turn it Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
- Level
- 2
- School
- Illusion
- Casting Time
- Action
- Range
- 1.5 m
- Components
- Verbal · Somatic
- Property
- Concentration
Additional rule: Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.
At a Higher Spell Slot
Affect an additional target per level.