Wall of Ice
Raise a wall of solid ice that deals 10d6 Cold damage to anyone standing in its way.
- Level
- 6
- School
- Evocation
- Casting Time
- Action
- Range
- 18 m
- Components
- Verbal · Somatic
- Damage Type
- Cold
- Saving Throw
- Dexterity
- Property
- Concentration
Additional rule: When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6 Cold damage per turn to creatures within.