Blink
At the end of your turn, roll a d20. On 11 or higher, you vanish into the Ethereal Plane. While there, you can't be harmed or seen in this world.
- Level
- 3
- School
- Transmutation
- Casting Time
- Action
- Range
- Self
- Components
- Verbal · Somatic
Additional rule: When you do vanish, your presence here is a representation of the location you'll come back to. You can choose to teleport it up to 6 m.
At a Higher Spell Slot
Casting this spell at a higher level doesn't grant any additional benefits.