Spells

Searing Smite

Deal an extra 1d6 Fire damage and set your target on fire: it takes 1d6 Fire damage every turn.

Level
1
School
Evocation
Casting Time
Action
Range
Melee weapon range
Components
Verbal
Damage Type
Fire
Property
Concentration

At a Higher Spell Slot

The initial damage increases by 1d6 Fire damage per level.

Classes that learn this spell