Hex
Make your attacks deal an additional 1d6 Necrotic damage damage to the target and give it Disadvantage on an Ability of your choosing.
- Level
- 1
- School
- Enchantment
- Casting Time
- Bonus Action
- Range
- 18 m
- Components
- Verbal · Somatic
- Damage Type
- Necrotic
- Property
- Concentration
Additional rule: If the target dies before the spell ends, you can Hex a new creature without expending a spell slot.
At a Higher Spell Slot
Casting this spell at a higher level doesn't grant any additional benefits.