SpellsCommand
Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon.
- Level
- 1
- School
- Enchantment
- Casting Time
- Action
- Range
- 18 m
- Components
- Verbal · Somatic
- Saving Throw
- Wisdom
At a Higher Spell Slot
Affect an additional target per level.
Classes that learn this spell