Arms of Hadar
Prevent targets from using reactions.
- Level
- 1
- School
- Conjuration
- Casting Time
- Action
- Range
- Self
- Components
- Verbal · Somatic
- Damage Type
- Necrotic
- Saving Throw
- Strength — Targets still take half damage but are able to use reactions.
At a Higher Spell Slot
Deals an additional 1d6 Necrotic damage per level.