Sage
You are curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose.
- Skill Proficiencies
- Arcana, History
Inspiration Goals
Each goal grants one Inspiration point when completed; the experience it awards varies by goal. Goals are grouped by the act in which they can be completed.
Act 1
- Secrets of the Sundering20 XP
- Unlock and read the Book of Dead Gods.
- Secrets of the Shadow Druids20 XP
- Discover and read Faldorn's Canticle.
- Reanimator20 XP
- Correctly follow Gale's instructions to resurrect him.
- Roots of the Grove20 XP
- Learn local history from the druidic frescos.
- The Phases Unfold25 XP
- Solve the moon puzzle sealing the door to the Underdark.
- Secrets of the High Chieftain25 XP
- Read Volo's Guide to Goblins.
- A Solitary Spider25 XP
- Read the arachnomancer's journals at the bottom of the well.
- Secrets of the Necromancer25 XP
- Discover the strange nature of the Thayan tome.
- All Knowledge Is Worth Having25 XP
- Finish reading the Thayan tome of necromancy.
- If I Can't Have It...30 XP
- Discover the secrets of the Adamantine Forge from all three drow wizards.
- A Natural Alliance30 XP
- Recognise the druid and Harper armour.
- Secrets of the Matron30 XP
- Read the obscure text by a drow matron.
- Secrets of the Sussur Tree30 XP
- Disable an arcane turret using a sussur flower.
- The Forbidden Arcane30 XP
- Read Omeluum's notes on illithid magic.
Act 2
- Secrets of the Necromancer50 XP
- Solve Balthazar's secret study puzzle.
- They're in the Walls!50 XP
- Discover what the 'meat sound' is.
- Corrupted Beyond Recognition50 XP
- Find and read the dead druid's journal about how the shadow curse came to be.
- Theskan Tactician50 XP
- Help Mol win the game of lanceboard.
- A Little Too Familiar with the Grotesque...60 XP
- Solve Balthazar's secret study puzzle without making a mistake.
- Hippocratic No More60 XP
- Find the surgeon's research notes.
- Tenets of Loss60 XP
- Open the way into the Sharran Sanctuary.
- To Have Loved and Lost60 XP
- Discover the source of Ketheric's shame.
- Snuffed Spark60 XP
- Find the dead aasimar's journal.
- History Never Forgets60 XP
- Open the way into the Gauntlet of Shar.
- Thorm Family Secrets60 XP
- Discover the fate of Ketheric's family members.
- Waking the Sleeper60 XP
- Wake Art from his catatonic slumber.
- Partaking in Local Customs60 XP
- Perform the ritual in the Sharran Sanctuary.
- Emblem of the Moonmaiden75 XP
- Discover the truth about Nightsong.
- Rat King75 XP
- Discover the truth behind the numerous rats in the Gauntlet of Shar.
- Brain Blast!95 XP
- Successfully complete the mind puzzle in the mind flayer colony.
Act 3
- Assistant to the Extra-Planar Agent135 XP
- Take up Valeria's serial killer investigation.
- Knowledge of the Heart135 XP
- Get a fresh perspective on your relationship with a companion.
- New Normal135 XP
- Let yourself be scanned by a Steel Watcher.
- Blood of the Covenant170 XP
- Found out how Araj's blood experiments are going.
- A Grand Prize!170 XP
- Figure out Akabi's scheme and obtain the 'grand' prize.
- Heavy is the Head170 XP
- Find the Helm of Balduran.
- An Exotic Charter170 XP
- Obtain access to the House of Hope portal.
- Crossing's Namesake170 XP
- Discover the undying sentinel underneath Wyrm's Crossing.
- A Foul and Awesome Display170 XP
- Use Wulbren's runepowder bomb.
- Coronation of the Dreadmaster170 XP
- Meet Gortash in Wyrm's Rock and witness his coronation.
- Rennaissant Ingenuity170 XP
- Uncover the machinery powering the printing press.
- Membership Admittance170 XP
- Ask to join the Society of Brilliance.
- The Returned Cap'n220 XP
- Behold the true Captain Grisly in all her piratical glory.
- Stopping the Repetition of History220 XP
- Defeat Lorroakan.
- Using the Proper Means220 XP
- Find and use the Torch of Revocation.
- The Karsus of Our Times220 XP
- Give Nightsong to Lorroakan.
Not tied to an act
- Whispers from the Grave25 XP
- Glean some wisdom from speaking with the dead.