Criminal
You have a history of breaking the law and survive by leveraging less-than-legal connections. Profiting from criminal enterprise will lead to greater opportunities in the future.
- Skill Proficiencies
- Deception, Stealth
Inspiration Goals
Each goal grants one Inspiration point when completed; the experience it awards varies by goal. Goals are grouped by the act in which they can be completed.
Act 1
- Lesser Evils20 XP
- Rob the enthralled fishermen.
- Jailbreaker20 XP
- Smuggle Sazza out of the grove.
- Heretic20 XP
- Steal the Idol of Silvanus.
- Slaughter's Prize20 XP
- Ally with Minthara to loot and slaughter the grove.
- Show Them How It's Done20 XP
- Steal from the tiefling children's stash without making enemies of them.
- The Allure of Coin20 XP
- Steal from a child charmed by harpies.
- Culling the Crowd25 XP
- Use poison to kill the drunk goblins in camp.
- Serpent's Bounty25 XP
- Take Zevlor's payment for killing Kagha.
- Friend of the Family30 XP
- Become an ally of the Zhentarim.
- Swiftly Stolen30 XP
- Obtain Thulla's magical boots through underhanded means.
- Open for a Surprise30 XP
- Acquire the Iron Flask from the Zhentarim.
- Perfect Cut50 XP
- Split Nere's money with the duergar mutineers.
Act 2
- Shiny Trinkets and Baubles50 XP
- Take the drider's Moonlantern.
- War Profiteer50 XP
- Find Roah in Moonrise and trade with her.
- Notes of an Amateur60 XP
- Craft some Brewed-Up Bellyglummer.
- Enter Nostalgia60 XP
- Trespass into Ketheric and Isobel's respective rooms.
- Always a Way Out60 XP
- Help the Moonrise prisoners escape.
- Right Tool for the Job60 XP
- Obtain all 4 variants of the nurses' tools.
- Escape Artisan60 XP
- Give Wulbren his tools so the gnomes can escape.
- A Dark Edge60 XP
- Take Shar's dagger from the ritual pedestal.
- Personal Payroll60 XP
- Discover the Toll Collector's personal hoard.
- An Absolute Douceur60 XP
- Accept the Absolute's promise of gifts.
- Long-Awaited Reunion75 XP
- Hand Isobel over to Ketheric.
- Fickle Allegiances75 XP
- Betray Balthazar after learning that Nightsong is not a simple relic.
- What's Yours is Mine75 XP
- Take Shar's gem without aiding or killing the orthon.
- Body Heist95 XP
- Open and loot the mind flayer colony's vault.
Act 3
- Supply and Demand135 XP
- Offer to kick the squatters out for a lower fee than the Rivington Rats.
- Donations Means 'Free'135 XP
- Steal donated goods from the big barn.
- There's Always a Back Door135 XP
- Gain access to the Open Hand Temple's hidden door.
- Saving It From Collecting Dust135 XP
- Steal an offering to the gods.
- Stacking the Deck170 XP
- Side with Farlin and the Guild against the Stonelord's smugglers.
- Wrongly Convicted170 XP
- Break Counsellor Florrick out of Wyrm's Rock.
- Key to the Vault170 XP
- Obtain a way to enter the lower vaults.
- Easy Pickings170 XP
- Take out Caïros and his crew after they fight with Farlin's crew.
- Price of Freedom170 XP
- Introduce Arfur to the subtleties of capitalism.
- Buyable Loyalty170 XP
- Get your payday for the head of the deep gnome's leader.
- Back into the Familiar170 XP
- Gain a way into the Undercellar.
- Next Generation of Pockets170 XP
- Assume a contributive role in Dez's parenting.
- A Pressing Heist220 XP
- Rig the Baldur's Mouth printing press.
- What Do We Have Here?220 XP
- Open one of the additional vaults in the lower levels of the Counting House.
- Interplanar Cat Burglar220 XP
- Burgle and escape the House of Hope.
- Honour Among Thieves220 XP
- Side with Nine-Fingers against the Zhentarim.
- It's Just Business220 XP
- Side with the Zhentarim against Nine-Fingers.
Not tied to an act
- Escape Artist20 XP
- Escape from jail after being arrested.
- Blood Price20 XP
- Murder an innocent civilian.
- A Fine Fortune25 XP
- Steal an item worth at least 1000 gold.