Charlatan
You're an expert in manipulation, prone to exaggeration and more than happy to profit from it. Bending the truth and turning allies against each other will lead to greater success down the road.
- Skill Proficiencies
- Deception, Sleight of Hand
Inspiration Goals
Each goal grants one Inspiration point when completed; the experience it awards varies by goal. Goals are grouped by the act in which they can be completed.
Act 1
- Flexible Diplomacy20 XP
- Betray the tieflings after convincing them to free Lae'zel.
- Cheese Your Way Through20 XP
- Talk your way past the bandits and enter the chapel.
- Spiked25 XP
- Poison the beer in the goblin camp.
- Mirror Master25 XP
- Trick the magic mirror in the Thayan cellar.
- Very Important Parasite25 XP
- Deceive any of the guards in the goblin camp.
- A Better Offer25 XP
- Convince the pit spiders to attack the goblins.
- Anything for a Profit25 XP
- Steal the toe ring from Crusher without getting caught.
- Devil's Advocate25 XP
- Interrogate the dead mind flayer without drawing suspicion.
- Just Passing Through25 XP
- Trick the goblins in Moonhaven.
- One of Us30 XP
- Use the hag's mask to peacefully bypass her thralls.
- The Importance of Networking30 XP
- Talk your way into the Zhentarim hideout.
- Warmonger30 XP
- Cause Glut to stage a coup - then pick a side.
- Silver Blades, Silver Tongue30 XP
- Convince Kith'rak Voss to leave without violence.
- A Friend to All50 XP
- Gain access to Grymforge peacefully by lying to the raft patrol.
Act 2
- Pied Piper50 XP
- Successfully influence the gnolls, either to break free or continue being subservient.
- Not My First Time50 XP
- Resist the truth serum when talking to Jaheira.
- Tadpole Solidarity50 XP
- Go along with Marcus' plan.
- Not to Worry, I Have a Permit50 XP
- Evade repercussions when speaking to the Moonrise prisoners.
- Clear Conscience50 XP
- Successfully lie to Z'rell about the fate of the goblins.
- Shuffling the Board50 XP
- Rig the game of lanceboard.
- Always Trust a Dishonest Person50 XP
- Expose Marcus to the Harpers.
- Takes One to Know One60 XP
- Expose the true form of the toll collector by removing all her gold armour.
- Little White Lies60 XP
- Lie to Arabella about the fate of her parents.
- Know thy Clientele60 XP
- Instigate Z'rell into showing off her gifts from the Absolute.
- Tricks of the Trade60 XP
- Successfully pretend to drink from the steins of ale.
- Morally Grey75 XP
- Betray the trust of Moonrise or Last Light.
- The Devil's in the Details75 XP
- Expose a half-truth in the orthon's contract with Raphael.
Act 3
- Stuffed Bears in the Closet135 XP
- Blackmail the merchant.
- Never Trust an Honest Person135 XP
- Lie to make your way into the big barn.
- Nothing's Not for Sale135 XP
- Convince the Flaming Fist quartermaster to trade with you.
- Seams of Lavender and Thyme135 XP
- Deceive your way into the circus.
- Cheating the Cheater135 XP
- Find the source of the genie's trick and take it.
- Friends in Low Places170 XP
- Gain access to the Undercellar through Tusgront.
- Saving a Fellow Tale-Spinner170 XP
- Save Volo from an untimely death.
- Grave Prospector170 XP
- Retrieve the grave's gold from Bugthimble.
- Not so Infallible After All170 XP
- Evade being arrested by a Steel Watcher.
- Rock-Solid Alibi170 XP
- Manage to convince the Flaming Fist to let you into Wyrm's Rock.
- Silver-Tongue's Better Than Any Key170 XP
- Gain access to Avery's workshop.
- Perks of the Trade170 XP
- Obtain a rebate for your room at the Elfsong Tavern.
- The News of My Deeds Was Greatly Exaggerated170 XP
- Rig the Baldur's Mouth printing press.
- Winged Serpent of Gold220 XP
- Side with the Zhentarim against Nine-Fingers.
- Woman of Her Word220 XP
- Side with the Nine-Fingers against the Zhentarim.
- Always Trust a Dishonest Person220 XP
- Betray a recently forged alliance.
Never triggers in game
These goals are defined in the game files but registered by no script; they appear in the list yet cannot be completed.
- Merciless30 XP
- Manipulate the Flind into eating itself.